The office
The globe, the city and the building, the 3D room and its floors, what a character's moves and speech bubble mean, the agent panel, and talking to the office by voice.
Four short narrated videos, one for each feature page of the guide. Watch them in order the first time, or jump to the one you need. Each one also opens its guide page for the details. Still setting up? Start with Getting started.
The globe, the city and the building, the 3D room and its floors, what a character's moves and speech bubble mean, the agent panel, and talking to the office by voice.
Every agent has three screens: three conversations at once, each with its own monitor on the desk. Switching, starting, failures, the hidden Circle screen, and who pays for what.
When an agent starts helpers, they fly as paper birds around it. Reading a bird, what the parent does, workflows on the fleet board, and what is not drawn.
Convening a meeting in two steps, preparation while the work carries on, taking turns with the lantern, proposals and votes, and the recap and records afterwards.